Education
Get To Orbit
A 2D pixel-art score-chaser built on real orbital mechanics. Launch, pitch over, coast, and circularise into the exact orbit each contract asks for, then hol...
Description
A 2D pixel-art score-chaser built on real orbital mechanics. Launch, pitch over, coast, and circularise into the exact orbit each contract asks for, then hold it for one full lap before the fuel runs out. Ten missions, three hulls, and a gold tier tuned past the developers' own autopilot.
Screenshots
System requirements
Minimum
- OS
- Windows 10 (64-bit)
- CPU
- Any 64-bit dual-core CPU
- RAM
- 2 GB RAM
- GPU
- Any GPU with OpenGL 3.3 support (Intel HD 4000 / 2012 or newer)
- DirectX
- Version 11
- Storage
- 1 GB
Recommended
- OS
- Windows 10 (64-bit)
- CPU
- Any 64-bit dual-core CPU
- RAM
- 2 GB RAM
- GPU
- Any GPU with OpenGL 3.3 support (Intel HD 4000 / 2012 or newer)
- DirectX
- Version 11
- Storage
- 1 GB